home *** CD-ROM | disk | FTP | other *** search
-
- #include "main.h"
-
- //-----------
- //Globals
- //-----------
- SCORE Score;
-
-
- //inicializacia
- //-------------------------------------------------------------
- void SCORE::Initialize()
- {
- Panel.Create(64,32,10);
- Panel.AddFrame("menu/score/10.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/20.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/30.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/40.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/50.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/60.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/70.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/80.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/90.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
- Panel.AddFrame("menu/score/100.bmp",GetColor(1.0f,1.0f,0.0f,1.0f));
-
- Reset();
- }
-
- //reset
- //-------------------------------------------------------------
- void SCORE::Reset()
- {
-
- for (int i=0;i<Score_Max_Captions;i++)
- {
- Caption[i].Active = false;
- Caption[i].Time = 0.0f;
- }
-
- }
-
- //refresh
- //-------------------------------------------------------------
- void SCORE::Refresh()
- {
-
- for (int i=0;i<Score_Max_Captions;i++)
- {
- if(Caption[i].Active == false)
- continue;
-
- //process
- Caption[i].Pos.Y += Power(1.0f);
-
- //render
- VECTOR3D ScreenPos = Project(Caption[i].Pos);
-
- Engine.SetBlendTrans();
- Panel.Color.A = 1.0f - (Caption[i].Time/Score_Time);
- Panel.Pos = ScreenPos;
- Panel.Frame = ((float)Caption[i].Value) - 1.0f;
- Panel.Render();
- Engine.SetBlendNone();
-
- //time
- Caption[i].Time += PowerTime(1.0f);
- if (Caption[i].Time > Score_Time)
- {
- Caption[i].Time = 0.0f;
- Caption[i].Active = false;
- }
-
- }
- }
-
- //pridaj napis
- //-------------------------------------------------------------
- void SCORE::DrawScore(int Value, VECTOR3D Pos)
- {
-
- for (int i=0;i<Score_Max_Captions;i++)
- {
- if(Caption[i].Active == true)
- continue;
-
- //time
- Caption[i].Time = 0.0f;
- Caption[i].Value = Value/100;
- Caption[i].Pos = Pos;
- Caption[i].Active = true;
-
- break;
-
- }
- }
-
- //
- //-------------------------------------------------------------